April 2013
1 post
I believe that if, at the end, according to our abilities, we have done...
– Roger Ebert - I do not fear death
March 2013
1 post
It is by questioning the obvious that we make great progress. This is where...
– Don Norman - Rethinking Design Thinking
November 2012
2 posts
[In] a game where a number of individuals are involved, then the [player] taking...
– G.H. Mead - Mind Self and Society, Section 19
In Dionysus in 69 the modes of interaction reflected the idealism of a company...
– Agnès Silvestre - Punchdrunk and the Politics of Spectatorship
September 2012
1 post
Make visible what, without you, might perhaps never have been seen.
– Robert Bresson, Notes on the cinematographer
August 2012
1 post
Art is not the most precious manifestation of life. Art has not the celestial...
– Tristan Tzara. “Lecture on Dada” (1922)
July 2012
2 posts
The video game remains an icon of its age, an emblem for the interpellation of...
– Alec Charles - Playing with one’s self: notions of subjectivity and agency in digital games
We might therefore add a third category to Roland Barthes’s classification...
– Alec Charles - Playing with one’s self: notions of subjectivity and agency in digital games
June 2012
2 posts
What we have in academia, in other words, is a microcosm of the American economy...
– William Deresiewicz - Faulty Towers: The Crisis in Higher Education
Text of pleasure: the text that contents, fills, grants euphoria; the text that...
– Barthes, The Pleasure of the Text, 14.
May 2012
1 post
[Capital] puts play in quarantine, isolates it in a special ward, as if it...
– Raoul Vaneigem - The Revolution of Everyday Life
April 2012
1 post
What if all the bad things that media critics have been said about passivity for...
– Jonathan Sterne - What if Interactivity is the New Passivity?
In the worst case, it’s possible to envisage geolocation and data...
– Charles Stross - Not an April Fool
March 2012
4 posts
Prestige is especially dangerous to the ambitious. If you want to make ambitious...
– Paul Graham - How to Do What You Love
Most good games are against the law.
– Theodore Roosevelt. Presidential Addresses and State Papers VI, 1163
studies with large particle accelerators have now led us to understand that...
– Laughlin, Robert B. (2005). A Different Universe: Reinventing Physics from the Bottom Down. NY, NY: Basic Books. pp. 120–121. ISBN 978-0465038282.
February 2012
1 post
The ubiquity of phone booths is interesting because they are completely...
– The Atlantic Cities - How New York Pay Phones Became Guerrilla Libraries
January 2012
2 posts
In its efforts to be “safe rather than sorry,” precaution becomes myopic. It...
– Kevin Kelly - What Technology Wants
Ubiquitous systems lend themselves easily to—indeed, redefine—surveillance....
– Adam Greenfield - All watched over by machines of loving grace
December 2011
2 posts
Thomas Maldonado … saw the design process as a system embodying both...
– Wikipedia: Ulm School of Design
Based on the discrepancies between Bill’s approach and that of other...
– Wikipedia: Ulm School of Design
November 2011
4 posts
Mathews argues that Chungking Mansions provides a fascinating insight into...
– P.D. Smith - Ghetto at the Center of the World
I think the idea of a star developer having his or her name on the box is just...
– Click Nothing - The Dominant Cultural Form of the 21st Century
Pictures Under Glass is an interaction paradigm of permanent numbness....
– Bret Victor - A Brief Rant on The Future of Interaction Design
5 tags
The ink was hardly dry on the Citizens United decision when the Chamber of...
– Bill Moyers - How Wall Street Occupied America
October 2011
6 posts
In mid-April 2011, the media reported that Chinese government has prohibited...
– Slavoj Žižek at Occupy Wall Street
Engineers are far more important than managers at Apple — and designers are at...
– Cult of Mac: John Sculley on Steve Jobs
Though numbers are, in many regards, decisive, they are not everything. Which is...
– http://lareviewofbooks.org/post/11474433084/welcome-to-the-occupations
The Situationist International Text Library/On the... →
We must add in all fairness that there do exist students of a tolerable intellectual level, who without difficulty dominate the controls designed to check the mediocre capacity demanded from the others. They do so for the simple reason that they have understood the system, and so despise it and know themselves to be its enemies. They are in the system for what they can get out of...
The Situationist International Text Library/On the... →
Far from contesting the historical process which subordinates one of the last relatively autonomous social groups to the demands of the market, the progressives complain of delays and inefficiency in its completion. They are the standard-bearers of the cybernetic university of the future ( which has already reared its ugly head in some unlikely quarters). And they are the enemy: the fight against...
The Situationist International Text Library/On the... →
The fetishism of facts masks the essential category, and the details consign the totality to oblivion.
September 2011
2 posts
I am not naive and I am not a fool. I realize that gamification is the easy...
– Ian Bogost - Gamification is Bullshit
I’m not saying that the games that were at Games 4 Change are bad games, nor am...
– simon wiscombe’s blog» Blog Archive » Serious Games: A Conflict in Contextual Creation
July 2011
1 post
The shortcoming with them, of course, is that, among many other things, they...
– Fifteen suppositions from John Maus on art, music, blowing up cities on film and Ariel Pink - latimes.com
June 2011
1 post
Between the idea of elaborating an urbanism and the thesis that all urbanism is...
– Lefebvre on the Situationists: An Interview
April 2011
1 post
The Design Document provided a brief summary of every beat before providing a...
– A Behind-the-Scenes Look at the Making of Cisco’s ARG The Hunt | Magazine | Wired.com
March 2011
2 posts
Bouch
– usc interactive media division | Alphabetical Directory
Physics disgusts me a little bit now, but I used to enjoy doing physics. Why did...
– Feynman’s Nobel Ambition
January 2011
5 posts
This might sound good if you are a chill young social media CEO giving a...
– How FourSquare Intends to be vs. How FourSquare Really is « Thought Catalog
When critics coo over museums as aesthetic temples, I get nervous. These same...
– Museum 2.0
Most ‘social games’—and I’m talking primarily about Facebook games here—pretend...
– Social games aren’t | Hypergame
Maybe I am taking conspiracy theories too seriously, but I am worried to detect,...
– Why Has Critique Run out of Steam? From Matters of Fact to Matters of Concern by Bruno Latour
In early 1997, Sokal came to the University of Illinois, and quite graciously...
– Michael Bérubé for Democracy: A Journal of Ideas
December 2010
12 posts
Situated software isn’t a technological strategy so much as an attitude...
– Shirky: Situated Software
However, addressing these scarcities can give Web School design a kind of...
– Shirky: Situated Software
A number of differentiating traits are thus permitted to emerge which are not...
– Henri Lefebvre
Euclidean space [he continues] is defined by its “isotopy” (or...
– Henri Lefebvre
An existing space may outlive its original purpose and the raison d’etre...
– Henri Lefebvre
Change life! Change Society! These ideas lose completely their meaning without...
– Henri Lefebvre - Wikipedia, the free encyclopedia
The question of what kind of city we want cannot be divorced from that of what...
– New Left Review - David Harvey: The Right to the City